
89%releases in 6 days
AT A GLANCE
DEVELOPERPeriapsis Works
RELEASENOV 6, 2026
PLATFORMSteam
TAGSincrementalstrategycasualsimulationpixel graphicsspacedestructionarcadeidlershooter
1983: a killer satellite is put into orbit, then forgotten. 2041: it wakes up, and everything circling the Earth becomes a target. One shot, a cloud of debris, a chain reaction. An incremental pixel-art game where you set off the Kessler syndrome.
One shot. That's all it takes.
1983. A top-secret military satellite, KESSLER-1, is put into orbit to take out enemy satellites. It is never switched on. Everyone forgets about it.
2041. It wakes up. Its orders haven't changed.
One cannon, a dying battery and thousands of targets. Every satellite you hit bursts into debris. Every piece of debris hits another. And the orbit starts tearing itself apart.
Start the chain reaction
Aim, fire once, then watch. Fragments fly at orbital speed and smash into everything in their path. Head-on collisions hit hardest, and the longer the cascade runs, the more it pays.
Upgrade, relaunch, climb higher
Between passes, KESSLER-1 refits in its maintenance bay. Dozens of upgrades on punched cards: heavier slugs, faster fragments, incendiary debris, hijacked satellites. From 400 km up to geostationary orbit, every new altitude opens up new targets.